Components & Crafting
Manufacturing for the Memory Machine.

Component Types
Machine Components:
| Component | Base Power |
|---|---|
| Machine Conduit | 100 |
| Machine Fuel | 150 |
| Machine Core | 200 |
Contest Components:
| Component | Base Power |
|---|---|
| Contest Algorithm | 250 |
| Contest Negotiation | 250 |
| Faction Interaction | 250 |
Grade Tiers
| Grade | Multiplier | FP Cost |
|---|---|---|
| Grade I | 1× | Base |
| Grade II | 2× | Higher |
| Grade III | 4× | Higher |
| Grade IV | 8× | Higher |
| Grade V | 16× | Maximum |
Power Calculation
Base Power × Grade Multiplier × (1 + Skill Bonus) × Random Variance
Skill requirements by component:
- Cores → Intelligence skills
- Algorithms → Combat skills
- Negotiation → Diplomacy skills
- Fuel → Technology skills
The Strategic Link
Forge Points → Skill Upgrades → Component Power → Competitive Advantage
Higher skills directly translate to more powerful contributions.
Learn More
- Memory Machine Overview - Competition structure
- Great Sync Cycles - Timing strategy